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        <title>Coding games in Delphi? We're not getting any younger!</title>
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        <description>Extract from the live coding session on Twitch on 27 October 2021. Reruns on https://serialstreameur.fr For those of us who started coding in Borland's Turbo Pascal in the 1980s or 1990s, this may not make us any younger, but Delphi is still very modern, with the ability to develop for the most widely used environments on the market: Windows, Mac, Linux, iOS and Android. With projects like FireMonkey (which celebrated its 10th birthday in November 2021) that I use for my video games, I can mix ‘old-school’ coding by drawing things directly in image form with the system of visual and non-visual components that have made Delphi such a success since its release in 1995. There are still plenty of video games coded in Pascal with dedicated game engines like Castle Game Engine, or by hand, using what's available as standard. To find out more about coding games with Delphi, watch the FireMonkey presentation given in December 2021 on https://serialstreameur.fr/webinaire-20211211.php or https://www.youtube.com/watch?v=RSnBCJb1om4 In my reply, I also mentioned the DelphiCon 2021 conference. It took place in November 2021 and replays of its many sessions are available from this playlist:  https://www.youtube.com/watch?v=R7scwsl39oM&amp;list=PLwUPJvR9mZHjrhMcg1PEbkIl2BUfDbJBM&amp;index=1 The original French version of this video is available at https://videos.apprendre-delphi.fr/w/4AnWi4nkQd4kvnvKqcgawB These title and description where translated with DeepL : https://www.deepl.com/ The video was automatically transcribed and translated from its original French version with HeyGen : https://heygen.com/?sid=rewardful&amp;via=ytdp (affiliate link)</description>
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