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        <title>Can I use the SDL graphics library in Delphi?</title>
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        <description>I was on a session coding video games on Twitch and so the question of the graphics libraries that exist in Delphi or that can be grafted onto it came up, so that in general we can do whatever we want with or without the visual components and shapes provided by Embarcadero. By default, Delphi uses the most standard graphics library possible on the operating system on which our programs run. Currently for Windows, Mac, Linux, iOS and Android. There are alternative graphics libraries available as standard: Metal for iOS and macOS supplied by Embarcadero but which we have to activate ourselves, OpenGL or Skia (available in the form of the Skia4Delphi open source project (https://www.skia4delphi.org ). Other libraries exist in Pascal environments, such as SDL (https://github.com/PascalGameDevelopment/SDL2-for-Pascal ), Gorilla 3D (https://www.gorilla3d.de ) and many others, some of whose links can be found at https://github.com/Fr0sT-Brutal/awesome-pascal#multimedia The original French version of this video is available at https://videos.apprendre-delphi.fr/w/kMiAzaQJLZW2RKcohDgna5 These title and description where translated with DeepL : https://www.deepl.com/ The video was automatically transcribed and translated from its original French version with HeyGen : https://heygen.com/?sid=rewardful&amp;via=ytdp (affiliate link)</description>
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